INVENTORY · 17 DISCOVERED ITEMS

Vaardighedeninventaris

Rarity beschrijft hoe vaak of hoe ongewoon een tool voorkomt — nooit bekwaamheid.

Rarity key: Common = constant use · Epic = niche domain · Unknown = familiar, not specialist

C#

common

Language · Permanently equipped

  • backend
  • APIs
  • desktop
  • integrations
  • games
  • bots
  • tooling
+20 debugging · +2 Jira tickets · +120% meaningless metrics

.NET / ASP.NET

common

Framework · Primary runtime

  • Web API
  • MVC
  • services
  • WPF
  • Blazor
  • .NET Framework
Reliable main-hand weapon

C++

rare

Language · Specialized use

  • hardware layers
  • smart cards
  • OpenSC
  • memory management
Manual memory; manual emotional regulation

TypeScript / JavaScript

cursed

Language · Regularly survived

  • browser libraries
  • Angular
  • Cloudflare Workers
  • Node tooling
Works perfectly after deleting node_modules

Flutter / Dart

uncommon

Mobile · Production equipped

  • Android
  • iOS
  • banking
  • NFC
  • platform APIs
Acquired mid-production incident

Azure

uncommon

Cloud · Professional use

  • Service Bus
  • Functions
  • DevOps
  • AI / Foundry
  • CI/CD
+5 regions · -1 predictable invoice

SQL Server / MSSQL

common

Data · Frequently used

  • transactional systems
  • reporting
  • game backends
  • performance
Knows where the locks are buried

Redis / MongoDB

uncommon

Data · Supporting stack

  • token revocation
  • event storage
  • audit retention
  • caching
Fast now, durable later

APDU / Smart Cards

epic

Hardware & protocol · Niche domain knowledge

  • Belgian eID
  • Belpic
  • EMV
  • PPSE / 2PAY
  • 1PAY
Acquired after encountering unusually hostile rectangles

NFC / EMV

epic

Hardware & protocol · Production use

  • mobile registration
  • payment cards
  • Android
  • Flutter
Tap to debug

BLE positioning

legendary

Hardware & protocol · Warehouse drop

  • Android PDAs
  • beacons
  • distance estimation
  • triangulation
GPS entered the metal warehouse and immediately resigned

SignalR

rare

Distributed systems · Device/browser bridge

  • real-time state
  • hardware integration
  • reconnect behavior
Polling defeated

Docker / CI/CD

uncommon

Infrastructure · Regular supporting tools

  • Azure DevOps
  • signed releases
  • artifact publishing
  • deployment automation
Build once, investigate everywhere

Linux / nginx

uncommon

Infrastructure · Live operations

  • reverse proxies
  • load balancing
  • mail
  • game services
The server is fine; check DNS

Unity / Unreal Engine

rare

Games · Builder class

  • 2D mobile
  • Unreal prototypes
  • VRChat worlds
  • game systems
Playable build acquired

Kubernetes

unknown

Familiar · Not a specialist

  • container orchestration concepts
  • read and reason
Unidentified artifact — do not equip for senior platform roles

Python / Rust / Ruby / COBOL

unknown

Familiar · Readable, not primary

  • reasoning about unfamiliar code
  • conceptual familiarity
Map uncovered; fast travel unavailable